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Mon 30 Apr 2012, 9:00

Cthulhu PC Debut on Ultrabooks, A Game Craft Journey

Cthulhu PC Debut on Ultrabooks, A Game Craft Journey
By Bob Duffy


We interview Tomas Rawlings of Red Wasp Design, developer of the H.P. Lovecraft inspired PC game “Call of Cthulhu: The Wasted Land” (available from Intel AppUp), about his inspiration for the game, any challenges he faced in porting to Ultrabook PC’s, and any recommendations he has for developers taking on similar challenges.  Here's what he has to say.

Section One: Inspiration

Bob: The title is more than telling, and appears to be from an H.P. Lovecraft classic, “Call of Cthulhu”. What inspired you to take on this material?

Tomas: I've been a fan of Lovecraft's fiction for a long, long time. I love the Call of Cthulhu RPG, and I've been wanting to make a turn-based game for a while too. Happily all 3 came together in this project!

Bob: I’ve only made it past the first level, is there a Cthulhu in the story?

Tomas: That would be telling. Cthulhu him(it?)self is a HUGE entity that on the scale ...
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