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Tue 18 Aug 2009, 17:58

GDC09: How Intel Parallel Studio works


GDC09: How Intel Parallel Studio works
During the second day at Game Developers Conference 2009 in Cologne we had the chance to have a closer look at Intel Parallel Studio. Edmund Preiss took some time and shared some insights with us. OK, I wrote nearly anything about Parallel Studio but with this video blog have the chance to get all relevant [...]
Filed under: EventsGamingMulti-CoreVisual ComputingconferencesGDCGDC 2009GDC Europeintel software toolsparallelparallel studio

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