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Wed 11 Mar 2009, 18:16

Help: Writing a File Manager for Games?

Help: Writing a File Manager for Games?
Programming a game is fun. It’s not every day that you get to work on algorithms for things like zombies, mechs, or aliens. However, a zombie wouldn’t be very scary if you couldn’t load the mesh, textures, or sounds. There are some less glorious tasks required to make a game. No [...]
Filed under: GamingMulti-CoreOpen SourceVisual Computingfile systemgamesmultithreaded file systemvfsvirtual file system

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