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Fri 20 Apr 2012, 9:00

Shogun2: Total War* Case Study


Shogun2: Total War* Case Study

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Download Shogun2: Total War* Case Study [PDF 798KB]

Abstract

Intel worked with Creative Assembly* throughout the development of Shogun 2: Total War* to support them in getting the best possible performance from the Intel® Core™ i7-2820QM CPU and Intel® HD 3000 Graphics. Through a series of analyses and experiments using Intel® tools Parallel Amplifier XE and Intel® Parallel Studio, we managed to identify and remove numerous locks causing bottlenecks and produced a final frame rate which was 1.28X on Intel® Core™ i7 processors compared to 2 core systems. The team also used Intel® Graphics Performance Analyzers throughout development to identify bottlenecks in the terrain shaders that were impacting performance on Intel® HD 3000 Graphics and achieved a very playable frame rate of 28 frames per second. This case study looks at some of the efforts made by both Intel and Creative Assembly through the development to make Shogun 2: Total War a top class product on Intel® HD 3000 Graphics.

 

Getting Accurate Results

Intel engaged with Creative Assembly quite early in the development of Shogun2. At that point, little of the game ...

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