The ChipList, by Adrian Offerman; The Processor Portal

new
Processor Selector

Platform:
Segment:
View: show / edit

bookmark bookmark site
bookmark permalink
Wed 2 May 2012, 9:00

Surface Based Anti-Aliasing


Surface Based Anti-Aliasing

Surface Based Anti-Aliasing

By Marco Salvi, Kiril Vidimce, Intel Corp.

We present surface based anti-aliasing (SBAA), a new approach to real-time anti-aliasing for deferred renderers that improves the performance and lowers the memory requirements for anti-aliasing methods that sample sub-pixel visibility. We introduce a novel way of decoupling visibility determination from shading that, compared to previous multi-sampling based approaches, significantly reduces the number of samples stored and shaded per pixel. Unlike postprocess anti-aliasing techniques used in conjunction with deferred renderers, SBAA correctly resolves visibility of sub-pixel features, minimizing spatial and temporal artifacts.

Read the paper: Surface Based Anti-Aliasing [PDF 2.4 MB]

05-02-2012
05-02-2012
Tech Articles
Research
http://software.intel.com/file/43580
We present surface based anti-aliasing (SBAA), a new approach to real-time anti-aliasing for ...
Filed under: Visual ComputingVisual Computing Source
Also published by:

ChipList news channel Last Months News


ChipList developers news channel Last Months Developers News


Page viewed 1716 times since Wed 2 May 2012, 20:41.