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Wed 10 Mar 2010, 2:02
Tickertape game demo - Use of Real Time 3D Aerodynamics with Video
On Wed 10 Mar 2010, at 2:02, Intel Software Network Blogs » Gaming wrote:
Tickertape game demo - Use of Real Time 3D Aerodynamics with Video
Watch and hear Quentin Froemke a software engineer from Intel, talk about the tickertape game demo released today by Intel. This game demo shows a 3d particle system. By using multi threading and SIMD programming they have achieved good frame rates for this demo even though the calculations are fairly complex.
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Filed under: GamingVisual Computingtickertape
Source: Intel Software Network Blogs » Gaming
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